MEGARACE

< о проекте >

We developed a runner game for Megamarket in two seasons: first, there was a winter version, and by summer we launched a solar reskin.

</ о проекте >
< задача и решение >

Instead of snowy tracks, there are skateboards, bicycles and wakeboards; instead of hats, there are sunny vibes and summer fans. Classic runner mechanics: control your character, collect coins and fight for a place in the standings.

Gamification helps to attract new audiences, retain an old one, and give users vivid emotions. In winter, the game was played for an average of 12 minutes, with the most active ones spending hours playing it. The more coins, the higher the value of Megamarket promo codes!

</ задача и решение >

Award
No items found.
No items found.
Project team
Head of design
Sergey Bortsov
UX/UI designer
Daria Shkola
Digital-producer
Antonina Ganicheva
Digital Producer
Polina Kremenets
Illustrator
Sofia Miroedova
Head of Copywriting
Natalie Bredikhina
Web Development
Salt&Pepper

Yep, we use cookies too 🍪 Just to keep things running smoothly and make your visit as comfy as possible. By hanging out here, you’re good with that.